ICT2019-06-19T13:28:09+00:00

ICT

The ICT department aims and objectives are to allow pupils to develop their skills and understanding of ICT in both an educational and non-educational context. All pupils in Years 7, 8 and 9 receive 3 hours of ICT lessons a fortnight. During this time they are taught ICT/Computer Science skills through mini projects in Year 7 and a holistic project in Years 8 and 9. All work is electronic, however, printed copies of work is kept in pupil A3 workbooks. In Year 10, all pupils follow the Edexcel GCSE, however, pupils are also able to opt for the Computer Science GCSE. It is the policy of the ICT department to attempt to use software that is not only used in the IT industry but can also be found for free to use at home. To this end please check out the resources page to find links to the free software available.

Curriculum and courses

Click here for the ICT curriculum map.

KS3 Year 7,8,9

All units are presented via pupil A3 workbooks. In these books the pupils will find their assessments and grading criteria. They will then display their work in printed format in the books. These are available for the pupils to take home for parents/guardians to see, but must be brought back for the following lesson.

Half term 1 Half term 2 Half term 3 Half term 4 Half term 5 Half term 6
Year 7 ICT Content E-Safety: Pupils will learn about cyberbullying, viruses, email, piracy and how to stay safe online. Spreadsheets: Pupils will learn the basic functions of a spreadsheet including basic formulae, graphs and data validation. Scratch: Pupils will learn about basic programming using sequencing, iteration and selection. Available to download Databases: Pupils will learn about the basics of database design and use from fields to records to queries and reports. Multimedia: Pupils will learn about the different types of multimedia that can be used to present information. Kodu: Pupils will develop their programming skills using a visual programming tool. They will learn how to create objects that interact with a given environment. Available to download
Assessments Pupils will create a website highlighting specific aspects of e-safety. Pupils will create a spreadsheet that is able to answer specific questions and present data in a variety of forms. Pupils will create a ‘maze-game’ to demonstrate their programming skills. Higher marks can be gained from adding more levels. Characters, timers, scoring systems etc. Pupils will create and search a simple database. Pupils will select a suitable multimedia format and then create a short presentation on a topic. Pupils will create a game that allows the user to interact with the environment and accomplish a set task.
Half term 1 Half term 2 Half term 3 Half term 4 Half term 5 Half term 6
Year 8 ICT Content Investigation and planning a summer fair including: research, creating a logo and strapline, letter writing and keeping a record of sources. Database: Pupils will develop their database skills including: data input, query design, form and report design and formatting. Spreadsheets: Pupils will develop their spreadsheet skills including basic formulae, graphs and data validation. Web design: Will develop their web design skills by creating a 5 page website. Scratch: Pupils will develop their programming skills by using sequencing, iteration and selection. Available to download Python: Pupils will develop their programming skills through an introduction to Python. They will learn to write instructions, arithmetic, use comments, create variables, use strings and integers.
Assessments Pupils will plan summer fair including a logo, a detailed layout of stalls and what stalls will be required, a letter to the owner of the land and information about a local charity to raise funds for. This will be assessed using the Pixl assessment criteria. Pupils will develop a list of stall holders and create a query with their selected criteria. They will then generate a report from their query and format this report. This will be assessed using the Pixl assessment criteria. Students will plan, design and create their own games. This will be assessed using the Pixl assessment criteria. Pupils will create a website using Serif webplus software to a given success criteria. This will be assessed using the Pixl assessment criteria. Pupils will create a game from their own plan and design. This will be assessed using the Pixl assessment criteria. Pupils will be assessed by working through a number of problems independently and identifying solutions to successful programming.
Half term 1 Half term 2 Half term 3 Half term 4 Half term 5 Half term 6
Year 9 ICT Content Pupils will take part in a project. ‘Community Spirit’ is an initiative to bring local communities together by organising events and raising the profile of local charities. They will work through activity 1: plan and cost the first event so that they can make recommendations to the organisers. create some digital products for the first event. This task has four main activities. They should work through them in order. Activity 2: This activity consists of these tasks: Model: pupils will create a spreadsheet model to explore the options, and investigate the possible costs and income, for the first ‘Community Spirit’ event. Pupils will continue with activity 2: Recommendations: produce recommendations to email to the organisers. Digital advert: create a digital advert to be emailed to local charities to encourage them to get involved in ‘Community Spirit’. Activity 3: This activity consists of these tasks: Animated banner: create an animated banner. E-newsletter: create an e-newsletter to promote ‘Community Spirit’ Overview: check requirements, gather information Pupils will continue with activity 3: Design: produce a set of storyboards
Build: gather content and build the e-newsletter. Create a web game for children to help the charity
Activity 4: You must complete your evaluation of all the activities in the CAB. Check that you have completed your reviews for Activities 1, 2 and 3. Complete this evaluation about your finished products and your own performance.
Assessments The pupils will be assessed when creating each individual task. They will be given a success criteria and a Pixl assessment tool to help them to be successful throughout this project.

KS4 GCSE course Year 10 & 11

The Year 10 and 11’s are following the Edexcel GCSE in Information Technology. This comprises of 1x Controlled Assessment (60%) and 1x written Examination (40%). Revision materials can be accessed through the schools secure website here: https://southnewcastlefederation-public.sharepoint.com/Pages/NEW-ICT.aspx

Half term 1 Half term 2 Half term 3 Half term 4 Half term 5 Half term 6
Year 10 ICT Content Controlled Assessment:
Activity 1
Pupils will investigate an exam board set activity and produce a database and digital product.
Controlled Assessment:
Activity 2
Pupils will research and develop a costing model for the exam board set activity. They will then create a movie explaining how the model can be used.
Controlled Assessment:
Activity 3
Pupils will create a website to detail the exam board set activity.
Assessments Pupils will be assessed on the outcomes of their CA: Activity 1. Pupils will be assessed on the outcomes of their CA: Activity 2. Pupils will be assessed on the outcomes of their CA: Activity 3.
Half term 1 Half term 2 Half term 3 Half term 4 Half term 5 Half term 6
Year 11 ICT Content Controlled Assessment Controlled Assessment / Revision Controlled Assessment / Revision Revision Revision Revision
Assessments Mock Examination Mock Examination Completed Controlled Assessment Final Examination

Extra-Curricular

Revision catch up sessions for Years 10 and 11 are available on Wednesday and Friday after school as well as Tuesday, Wednesday and Thursday lunch times.

Websites

www.teach-ict.com : A range of revision resources and ICT based theory games for pupils. BBC Technology: http://www.bbc.co.uk/news/technology https://www.python.org/: Python Website (Please note we use Python 3.x) YouTube Revision Site: https://www.youtube.com/watch?v=WyxHCX26xTM&list=PL04uZ7242_M7vEYGOr_QDVJJNAfip_iEh

Free Software

Please be aware that Newcastle Academy is not responsible for any content on these websites and the links posted here act only as recommendations. We cannot accept liability for any damage caused by content downloaded. Python – programming software: https://www.python.org/ Kodu – programming software: http://www.kodugamelab.com/ Scratch – programming language: https://scratch.mit.edu/scratch_1.4/ MS Office: As part of the school’s license, each pupil is given an Office 365 account which allows them to use the online versions of MS Office for free.

Year 10 / 11

Revision materials are provided throughout the course duration